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Cards Mode

One of the Soulsdle game modes · free, no signup

About Card mode

Card mode turns the whole Soulsdle roster into a collection. Every boss and every named character with a picture exists as a card, 530 in total, and the set is finite: gather them all and you have genuinely finished it.

A pack arrives every five minutes and up to ten wait for you, so a single session is enough to make real progress. Each pack holds five cards, and the last one is always Demon rarity or better. Finishing the day's Classic, NPC, Quote and Silhouette puzzles earns extra packs, and a long run without a Lord or God card triggers a guaranteed one.

Rarity is not arbitrary. It is derived from the data behind each character, such as the souls a boss grants, its health pool, its type and whether it guards a DLC, so the five tiers, Hollow, Knight, Demon, Lord and God, line up with what the games themselves treat as important. Only a handful of cards in the entire set reach God.

On top of rarity, every card can turn up in one of three finishes: the plain version, the Ember version with its slow-burning border, and the Abyssal version, a two-percent holographic pull that shifts as you move across it. Completing the set is the first goal; completing it in Abyssal is the one that lasts.

How to play

  1. Open a pack when the counter shows at least one. Packs regenerate every five minutes up to a reserve of ten.
  2. Browse the collection with the search box and the filters by ownership, rarity and game.
  3. Tap a card to see its details, the number of copies you own and the finishes you have found.
  4. Use the export code to move your collection to another browser; it is stored locally and nowhere else.

Tips

Read next

Other modes: Classic · NPC · Quote · Silhouette · Infinite

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